private TaskState Pickup(Dwarf d, float dt)
        {
            WorldObject obj = d.GetActionPasture().WithdrawWorldObject(d.GetActionWorldObject());
            d.CarryWorldObject(obj);

            return TaskState.Success;
        }
 private TaskState Pickup(Dwarf d, float dt)
 {
     if (d.GetActionbuilding().GetCraftSlot() == null)
         throw new Exception("If this happes, it might be a bug. If it happens very rarely, just make the task fail. It might fail infinently.. That might be a problem");
     WorldObject m = d.GetActionbuilding().TakeCraftSlot();
     d.CarryWorldObject(m);
     return TaskState.Success;
 }
 private TaskState Pickup(Dwarf d, float dt)
 {
     WorldObject m = d.GetActionbuilding().WithdrawWorldObject(d.GetActionMapElementType(), d.GetActionLevel());
     if (m == null)
         return TaskState.Fail;
     d.CarryWorldObject(m);
     d.SetActionBuilding(d.GetPrevActionBuilding());
     return TaskState.Success;
 }
        private TaskState Pickup(Dwarf d, float dt)
        {
            WorldObject me = d.GetActionWorldObject();

            //if ((int)d.Position.X != me.Position.X || (int)d.Position.Y != me.Position.Y)
            //    throw new Exception("Dwarf not in place");
            Console.WriteLine("Pickup: " + d.Id + " - " + d.GetActionWorldObject().Position.X + ", " + d.GetActionWorldObject().Position.Y);
            d.GetActionMapElement().RemoveFromMap();
            d.CarryWorldObject(d.GetActionWorldObject());
            return TaskState.Success;
        }
Example #5
0
        private TaskState Pickup(Dwarf d, float dt)
        {
            WorldObject food = d.GetActionbuilding().WithdrawAnyFood();

            if (food == null)
            {
                if (WorldMap.Instance.GetDeposWithFood().Count == 0)
                    return TaskState.PersonalFail;
                return TaskState.PersonalFailTryBehaviorAgain;
            }

            d.CarryWorldObject(food);

            return TaskState.Success;
        }
Example #6
0
 private TaskState Harvest(Dwarf d, float dt)
 {
     CropBase crop = (CropBase)d.GetActionWorldObject();
         d.CarryWorldObject(crop.TakeHarvest());
         return TaskState.Success;
 }