Example #1
0
        public NodeAction GetAction(NodeValue nodeValue)
        {
            UnityEngine.Profiling.Profiler.BeginSample("GetAction");

            NodeAction action = (NodeAction)CustomNode.Instance.GetNode(nodeValue.identificationName);

            action.SetParameters(nodeValue.parameterList);
            UnityEngine.Profiling.Profiler.EndSample();

            return(action);
        }
Example #2
0
 public Do(NodeAction action)
 {
     _action = action;
 }
 private void AddActionNode(NodeAction nodeAction)
 {
     _actionNodeList.Add(nodeAction);
 }