Example #1
0
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitSequenceStochasticNode(this);
 }
Example #2
0
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitWaitNode(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitUntilSuccessNode(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitProbabilityWeightNode(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitWithPreconditionNode(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitTimeDelayNode(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitAssignmentNode(this);
 }
Example #8
0
 public abstract void Accept(BehaviorNodeVisitor visitor);
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitDecorateNode(this);
 }
Example #10
0
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitConditioNode(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitSelectorLoop(this);
 }
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitSelectorProbabilityNode(this);
 }
Example #13
0
 public override void Accept(BehaviorNodeVisitor visitor)
 {
     visitor.VisitParallelNode(this);
 }