Example #1
0
        void FramesReady(object sender, AllFramesReadyEventArgs e)
        {
            ColorImageFrame VFrame = e.OpenColorImageFrame();

            if (VFrame == null)
            {
                return;
            }
            byte[] pixelS = new byte[VFrame.PixelDataLength];
            Bitmap bmap   = ImageToBitmap(VFrame);


            SkeletonFrame SFrame = e.OpenSkeletonFrame();

            if (SFrame == null)
            {
                return;
            }

            Graphics g = Graphics.FromImage(bmap);

            Skeleton[] Skeletons = new Skeleton[SFrame.SkeletonArrayLength];
            SFrame.CopySkeletonDataTo(Skeletons);

            foreach (Skeleton S in Skeletons)
            {
                //List<JointInfo> jointInfos = new List<JointInfo>();
                if (S.TrackingState == SkeletonTrackingState.Tracked)
                {
                    foreach (JointType j in Enum.GetValues(typeof(JointType)))
                    {
                        JointInfo.Update(S.Joints[j]);
                        //jointInfos.Add(new JointInfo(S.Joints[j]));
                    }
                    for (int i = 0; i < 20; i++)
                    {
                        if (JointInfo.allJoints[i] != null)
                        {
                            jointLabels[i].Text = JointInfo.allJoints[i].ToString();
                        }
                        else
                        {
                            jointLabels[i].Text = " ";
                        }
                    }
                    foreach (JointInfo j in JointInfo.allJoints)
                    {
                        if (j != null)
                        {
                            MarkAtxy(j.position, Brushes.Blue, g);
                        }
                    }
                    //body
                    DrawBone(JointType.Head, JointType.ShoulderCenter, S, g);
                    DrawBone(JointType.ShoulderCenter, JointType.Spine, S, g);
                    DrawBone(JointType.Spine, JointType.HipCenter, S, g);
                    //left leg
                    DrawBone(JointType.HipCenter, JointType.HipLeft, S, g);
                    DrawBone(JointType.HipLeft, JointType.KneeLeft, S, g);
                    DrawBone(JointType.KneeLeft, JointType.AnkleLeft, S, g);
                    DrawBone(JointType.AnkleLeft, JointType.FootLeft, S, g);
                    //Right Leg
                    DrawBone(JointType.HipCenter, JointType.HipRight, S, g);
                    DrawBone(JointType.HipRight, JointType.KneeRight, S, g);
                    DrawBone(JointType.KneeRight, JointType.AnkleRight, S, g);
                    DrawBone(JointType.AnkleRight, JointType.FootRight, S, g);
                    //Left Arm
                    DrawBone(JointType.ShoulderCenter, JointType.ShoulderLeft, S, g);
                    DrawBone(JointType.ShoulderLeft, JointType.ElbowLeft, S, g);
                    DrawBone(JointType.ElbowLeft, JointType.WristLeft, S, g);
                    DrawBone(JointType.WristLeft, JointType.HandLeft, S, g);
                    //Right Arm
                    DrawBone(JointType.ShoulderCenter, JointType.ShoulderRight, S, g);
                    DrawBone(JointType.ShoulderRight, JointType.ElbowRight, S, g);
                    DrawBone(JointType.ElbowRight, JointType.WristRight, S, g);
                    DrawBone(JointType.WristRight, JointType.HandRight, S, g);
                }
            }
            pictureBox1.Image = bmap;
            SFrame.Dispose();
            VFrame.Dispose();
        }
Example #2
0
        void FramesReady(object sender, AllFramesReadyEventArgs e)
        {
            ColorImageFrame VFrame = e.OpenColorImageFrame();

            if (VFrame == null)
            {
                return;
            }
            byte[] pixelS = new byte[VFrame.PixelDataLength];
            Bitmap bmap   = ImageToBitmap(VFrame);


            SkeletonFrame SFrame = e.OpenSkeletonFrame();

            if (SFrame == null)
            {
                return;
            }

            Graphics g = Graphics.FromImage(bmap);

            Skeleton[] Skeletons = new Skeleton[SFrame.SkeletonArrayLength];
            SFrame.CopySkeletonDataTo(Skeletons);

            foreach (Skeleton S in Skeletons)
            {
                //List<JointInfo> jointInfos = new List<JointInfo>();
                if (S.TrackingState == SkeletonTrackingState.Tracked)
                {
                    foreach (JointType j in Enum.GetValues(typeof(JointType)))
                    {
                        JointInfo.Update(S.Joints[j]);
                        //jointInfos.Add(new JointInfo(S.Joints[j]));
                    }
                    for (int i = 0; i < 20; i++)
                    {
                        if (JointInfo.allJoints[i] != null)
                        {
                            jointLabels[i].Text = JointInfo.allJoints[i].ToString();
                        }
                        else
                        {
                            jointLabels[i].Text = " ";
                        }
                    }
                    foreach (JointInfo j in JointInfo.allJoints)
                    {
                        if (j != null)
                        {
                            MarkAtxy(j.position, Brushes.Blue, g);
                        }
                    }
                    //Testing required coords

                    /* Debug.Print(JointInfo.HandLeft.position.y +
                     *   " : " + JointInfo.HandRight.position.y +
                     *     " : " + JointInfo.Head.position.y);
                     */
                    //Check for the relevant pose
                    if ((JointInfo.HandRight.position.y) > JointInfo.Head.position.y && (JointInfo.HandLeft.position.y) > JointInfo.Head.position.y)
                    {
                        if (timer > 1)
                        {
                            if (alarm == false)
                            {
                                //Play Alarm on detecting hands above head

                                player.PlayLooping();
                            }
                            alarm = true;
                            Debug.Print("Alarm");
                            pictureBox2.BackColor = Color.Red;
                        }
                        else
                        {
                            timer += 0.01f;
                            pictureBox2.BackColor = Color.Orange;
                        }
                    }
                    else
                    {
                        if (timer <= 0)
                        {
                            player.Stop();
                            timer = 0;
                            alarm = false;
                            pictureBox2.BackColor = Color.Green;
                        }
                        else
                        {
                            timer -= 0.005f;
                        }
                    }

                    //body
                    DrawBone(JointType.Head, JointType.ShoulderCenter, S, g);
                    DrawBone(JointType.ShoulderCenter, JointType.Spine, S, g);
                    DrawBone(JointType.Spine, JointType.HipCenter, S, g);
                    //left leg
                    DrawBone(JointType.HipCenter, JointType.HipLeft, S, g);
                    DrawBone(JointType.HipLeft, JointType.KneeLeft, S, g);
                    DrawBone(JointType.KneeLeft, JointType.AnkleLeft, S, g);
                    DrawBone(JointType.AnkleLeft, JointType.FootLeft, S, g);
                    //Right Leg
                    DrawBone(JointType.HipCenter, JointType.HipRight, S, g);
                    DrawBone(JointType.HipRight, JointType.KneeRight, S, g);
                    DrawBone(JointType.KneeRight, JointType.AnkleRight, S, g);
                    DrawBone(JointType.AnkleRight, JointType.FootRight, S, g);
                    //Left Arm
                    DrawBone(JointType.ShoulderCenter, JointType.ShoulderLeft, S, g);
                    DrawBone(JointType.ShoulderLeft, JointType.ElbowLeft, S, g);
                    DrawBone(JointType.ElbowLeft, JointType.WristLeft, S, g);
                    DrawBone(JointType.WristLeft, JointType.HandLeft, S, g);
                    //Right Arm
                    DrawBone(JointType.ShoulderCenter, JointType.ShoulderRight, S, g);
                    DrawBone(JointType.ShoulderRight, JointType.ElbowRight, S, g);
                    DrawBone(JointType.ElbowRight, JointType.WristRight, S, g);
                    DrawBone(JointType.WristRight, JointType.HandRight, S, g);
                }
            }


            pictureBox1.Image = bmap;
            SFrame.Dispose();
            VFrame.Dispose();
        }