public void RollStartingPlayer()
        {
            _dices.RollDifferentDices();

            if (_dices.GetDiceOne() > _dices.GetDiceTwo())
            {
                _player = StoneColor.White;
            }
            else
            {
                _player = StoneColor.Black;
            }
        }
Example #2
0
 public int GetDiceOne() => _dice.GetDiceOne();