public FinalBoss getFinalBoss() { factory = new FinalBossCreator(content); return((FinalBoss)factory.GetEntity()); }
public Grunt2 getGrunt2() { factory = new Grunt2Creator(content); return((Grunt2)factory.GetEntity()); }
public MidBoss getMidBoss() { factory = new MidBossCreator(content); return((MidBoss)factory.GetEntity()); }
public Grunt1 getGrunt1() { factory = new Grunt1Creator(content); return((Grunt1)factory.GetEntity()); }
public Player getPlayer() { factory = new PlayerCreator(content); return((Player)factory.GetEntity()); }
public FinalBoss getFinalBoss(string move, string shoot, int startX, int startY, int endX, int endY, String bTexture, String eTexture) { factory = new FinalBossCreator(content); return((FinalBoss)factory.GetEntity(move, shoot, startX, startY, endX, endY, bTexture, eTexture)); }
public Grunt2 getGrunt2(string move, string shoot, int startX, int startY, int endX, int endY, String bTexture, String eTexture) { factory = new Grunt2Creator(content); return((Grunt2)factory.GetEntity(move, shoot, startX, startY, endX, endY, bTexture, eTexture)); }
public Player getPlayer(string move, string shoot, int startX, int startY, int endX, int endY, String bTexture, String eTexture) { factory = new PlayerCreator(content); return((Player)factory.GetEntity(move, shoot, startX, startY, endX, endY, bTexture, eTexture)); }