Example #1
0
 public void UpdateBedRoomThought(Pawn pawn, PawnRelationDef relationDef, ThoughtDef togetherThought, ThoughtDef aloneThought)
 {
     if (RimValiUtility.CheckIfBedRoomHasPackmates(pawn, relationDef))
     {
         RimValiUtility.AddThought(pawn, togetherThought);
     }
     else
     {
         RimValiUtility.RemoveThought(pawn, aloneThought);
     }
 }