SpriteFont title; //sprite font title

        #endregion Fields

        #region Constructors

        //constructor of game1
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";//making content useable
            instance = this;
            score = 0.0f;//score equals 0
        }
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }