SpriteFont title; //sprite font title #endregion Fields #region Constructors //constructor of game1 public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content";//making content useable instance = this; score = 0.0f;//score equals 0 }
/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }