Example #1
0
        /// <summary>
        ///  找连对
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindType2Abc(CdSplitStruct cdSplitStruct)
        {
            var len = cdSplitStruct.DuiCds.Count + cdSplitStruct.ThreeCds.Count;

            if (len < 3)
            {
                return(null);
            }

            var allpossbCds = new List <int>();

            allpossbCds.AddRange(cdSplitStruct.DuiCds);
            allpossbCds.AddRange(cdSplitStruct.ThreeCds);

            var canLianduiCds = CheckShun(allpossbCds.ToArray(), 3);

            canLianduiCds = RemoveBigCdsInArray(canLianduiCds);
            if (canLianduiCds == null || canLianduiCds.Length < 3)
            {
                return(null);
            }

            var typ2AbcList = new List <int>();

            foreach (var cd in canLianduiCds)
            {
                typ2AbcList.Add(cd);
                typ2AbcList.Add(cd);
            }
            return(typ2AbcList.ToArray());
        }
Example #2
0
        /// <summary>
        /// 找顺子
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindType123(CdSplitStruct cdSplitStruct)
        {
            var len = cdSplitStruct.DanCds.Count + cdSplitStruct.DuiCds.Count + cdSplitStruct.ThreeCds.Count +
                      cdSplitStruct.FourCds.Count;

            if (len < 5)
            {
                return(null);
            }

            var allPossbCds = new List <int>();

            allPossbCds.AddRange(cdSplitStruct.DanCds);
            allPossbCds.AddRange(cdSplitStruct.DuiCds);
            allPossbCds.AddRange(cdSplitStruct.ThreeCds);
            allPossbCds.AddRange(cdSplitStruct.FourCds);

            var danshun = CheckShun(allPossbCds.ToArray(), 5);

            danshun = RemoveBigCdsInArray(danshun);
            if (danshun == null || danshun.Length < 5)
            {
                return(null);
            }

            return(danshun);
        }
Example #3
0
        /// <summary>
        /// 智能选牌 在某个范围内 选出 除了单 和对子 之外的牌型
        /// </summary>
        private int[] CheckOutWithOutType1And2(CdSplitStruct cdsplitStruct)
        {
            //找飞机
            var feiji = FindFeiJi(cdsplitStruct);

            if (feiji != null)
            {
                return(feiji);
            }

            #region  连对 顺子找长度比较长的牌

            var cdsList = new List <int[]>();

            //找连对,
            var lianDui = FindType2Abc(cdsplitStruct);
            cdsList.Add(lianDui);
            //找顺子,
            var shunzi = FindType123(cdsplitStruct);
            cdsList.Add(shunzi);
            //找3带,
            var typ3TakeCds = FindType3TakeCds(cdsplitStruct);
            cdsList.Add(typ3TakeCds);

            int[] chooseCds = null;
            foreach (var cds in cdsList)
            {
                if (chooseCds == null)
                {
                    chooseCds = cds;
                }
                else
                {
                    if (cds != null && cds.Length > chooseCds.Length)
                    {
                        chooseCds = cds;
                    }
                }
            }

            if (chooseCds != null && chooseCds.Length > 0)
            {
                return(chooseCds);
            }

            #endregion

            //找4带2
            var type42Cds = FindType42Cds(cdsplitStruct);
            if (type42Cds != null)
            {
                return(type42Cds);
            }

            //找炸弹
            var bomb = FindBomb(cdsplitStruct);
            return(bomb);
        }
Example #4
0
        /// <summary>
        /// 找单
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindType1(CdSplitStruct cdSplitStruct)
        {
            var sotedCds = cdSplitStruct.SortedCds;

            if (sotedCds.Length > 0)
            {
                return new[] { sotedCds[0] }
            }
            ;

            return(null);
        }
Example #5
0
        //----------------------------------------------------------------end

        /// <summary>
        /// 检测出的牌可能组成的顺子
        /// </summary>
        /// <param name="cdsplitStruct"></param>
        /// <param name="hdSplitSutuct">所有手牌</param>
        private int[] CheckPossbShunzi(CdSplitStruct cdsplitStruct, CdSplitStruct hdSplitSutuct)
        {
            var danCds = cdsplitStruct.DanCds;

            if (cdsplitStruct.OrgCds.Length != danCds.Count || danCds.Count < 2)
            {
                return(null);
            }

            //排序好的 框出来的牌
            var sortedCds = PokerRuleUtil.GetSortedValues(danCds.ToArray());

            var listTemp = new List <int>();

            listTemp.AddRange(hdSplitSutuct.DanCds);
            listTemp.AddRange(hdSplitSutuct.DuiCds);
            listTemp.AddRange(hdSplitSutuct.ThreeCds);
            listTemp.AddRange(hdSplitSutuct.FourCds);

            var keys = listTemp.ToArray();

            var allposbShunList = PokerRuleUtil.GetAllPossibleShun(keys, 5);

            if (allposbShunList == null || allposbShunList.Count < 1)
            {
                return(null);
            }

            //存手牌中最终找到的那组顺牌
            var findShun = new List <int>();

            foreach (var shunCds in allposbShunList)
            {
                var shuncdsLen = shunCds.Length;
                if (shuncdsLen >= 5)
                {
                    if (shunCds[0] <= sortedCds[0] && shunCds[shuncdsLen - 1] >= sortedCds[sortedCds.Length - 1])
                    {
                        findShun.Clear();
                        findShun.AddRange(shunCds);
                        break;
                    }
                }
            }
            if (findShun.Count < 1)
            {
                return(null);
            }

            return(findShun.ToArray());
        }
Example #6
0
        /// <summary>
        /// 找3带
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindType3TakeCds(CdSplitStruct cdSplitStruct)
        {
            var sortedCd    = cdSplitStruct.SortedCds;
            var sortedCdLen = sortedCd.Length;
            var threeCds    = cdSplitStruct.ThreeCds;

            if (threeCds.Count < 1 || sortedCdLen < 4)
            {
                return(null);
            }

            var typ3TakeCds = new List <int>();

            typ3TakeCds.AddRange(new [] { threeCds[0], threeCds[0], threeCds[0] });


            //先找三代单牌
            var danCds = cdSplitStruct.DanCds;

            if (danCds.Count > 0)
            {
                typ3TakeCds.Add(danCds[0]);

                return(typ3TakeCds.ToArray());
            }


            //再找三代对牌
            var duicds = cdSplitStruct.DuiCds;

            if (danCds.Count > 0)
            {
                typ3TakeCds.Add(duicds[0]);
                typ3TakeCds.Add(duicds[0]);
                return(typ3TakeCds.ToArray());
            }

            //以上找不到,就从牌值最小的牌开始找
            for (int i = 0; i < sortedCdLen; i++)
            {
                if (threeCds[0] != sortedCd[i])
                {
                    typ3TakeCds.Add(sortedCd[i]);
                    return(typ3TakeCds.ToArray());
                }
            }

            return(null);
        }
Example #7
0
        /// <summary>
        /// 检测潜在的三带的牌
        /// </summary>
        /// <param name="cdsplitStruct"> 已经被弹起的牌值的数据结构</param>
        /// <param name="hdSplitSutuct"> 手牌</param>
        /// <returns></returns>
        private int[] CheckThreeWith(CdSplitStruct cdsplitStruct, CdSplitStruct hdSplitSutuct)
        {
            var danList = cdsplitStruct.DanCds;
            var duiList = cdsplitStruct.DuiCds;

            var sanList = hdSplitSutuct.ThreeCds;

            foreach (var v in sanList)
            {
                int value = v;

                if (value < PokerRuleUtil.SmallJoker)
                {
                    value &= 0xf;
                }

                if (danList.Contains(value) || duiList.Contains(value))
                {
                    var orderCds = cdsplitStruct.OrderSortedCds;
                    var otherCds = new List <int>();
                    for (int i = 0; i < orderCds.Length; i++)
                    {
                        if (orderCds[i] != value)
                        {
                            otherCds.Add(orderCds[i]);
                        }
                    }

                    //组合一下牌变成wholecards
                    otherCds.AddRange(new [] { value, value, value });
                    if (_getCdsType != null)
                    {
                        int[] cds = otherCds.ToArray();
                        cds = PokerRuleUtil.GetSortedValues(cds);
                        var type = _getCdsType(cds);
                        //如果有合法牌返回这组牌
                        if (type > 0)
                        {
                            return(otherCds.ToArray());
                        }
                    }
                }
            }
            return(null);
        }
Example #8
0
        /// <summary>
        ///  在一组牌中找到炸弹牌型的子集
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindBomb(CdSplitStruct cdSplitStruct)
        {
            var cdsLen = cdSplitStruct.OrgCds.Length;

            if (cdsLen < 4)
            {
                return(null);
            }

            var fourCds = cdSplitStruct.FourCds;

            if (fourCds.Count < 1)
            {
                return(null);
            }

            return(new[] { fourCds[0], fourCds[0], fourCds[0], fourCds[0] });
        }
Example #9
0
        /// <summary>
        /// 找对
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindType2(CdSplitStruct cdSplitStruct)
        {
            if (cdSplitStruct.DuiCds.Count > 0)
            {
                return new[] { cdSplitStruct.DuiCds[0], cdSplitStruct.DuiCds[0] }
            }
            ;
            if (cdSplitStruct.ThreeCds.Count > 0)
            {
                return new[] { cdSplitStruct.ThreeCds[0], cdSplitStruct.ThreeCds[0] }
            }
            ;
            if (cdSplitStruct.FourCds.Count > 0)
            {
                return new[] { cdSplitStruct.FourCds[0], cdSplitStruct.FourCds[0] }
            }
            ;

            return(null);
        }
Example #10
0
        //-----------------对外智能选牌使用的方法

        /// <summary>
        /// 在不需要比较别家出牌,自己先手出牌的情况下
        /// </summary>
        /// <param name="selectCds">玩家从手牌中提出的牌</param>
        /// <param name="handCds">手牌</param>
        /// <returns></returns>
        public int[] GetcdsWithOutCompare(int[] selectCds, int[] handCds)
        {
            //在框选的范围内找合法的牌,不考虑 对子和单牌的情况
            var selcdtype = _getCdsType(selectCds);

            //如果直接是合法牌,则直接返回框选的牌
            if (selcdtype != CardType.None && selcdtype != CardType.Exception)//&& selcdtype != CardType.C1 && selcdtype != CardType.C2
            {
                return(selectCds);
            }

            var cdsplitStruct = new CdSplitStruct(selectCds);
            var canoutCds     = CheckOutWithOutType1And2(cdsplitStruct);

            if (canoutCds != null && canoutCds.Length > 0)
            {
                return(canoutCds);
            }

            //所有手牌的struct
            var hdSplitSutuct = new CdSplitStruct(handCds);

            var posbShun = CheckPossbShunzi(cdsplitStruct, hdSplitSutuct);

            if (posbShun != null)
            {
                return(posbShun);
            }

            var posbLd = CheckpossbLianDui(cdsplitStruct, hdSplitSutuct);

            if (posbLd != null)
            {
                return(posbLd);
            }

            var posbSanTake = CheckThreeWith(cdsplitStruct, hdSplitSutuct);

            return(posbSanTake);
        }
Example #11
0
        /// <summary>
        /// 直接比较两组牌
        /// </summary>
        /// <param name="outCds">本次出的牌</param>
        /// <param name="lastOutCds">要被管的牌</param>
        /// <returns>true为出的牌能管上,反之false</returns>
        public static bool JustCompareCds(int[] outCds, int[] lastOutCds)
        {
            if (outCds == null)
            {
                throw new Exception("JustCompareCds: outcds为空");
            }
            if (lastOutCds == null)
            {
                throw new Exception("JustCompareCds: lastOutCds为空");
            }

            var otCdstype = GetCdsType(outCds);

            if (otCdstype == CardType.Exception || otCdstype == CardType.None)
            {
                return(false);
            }
            if (otCdstype == CardType.C42)
            {
                return(true);
            }

            var lastOtCdsType = GetCdsType(lastOutCds);

            if (otCdstype == lastOtCdsType)
            {
                if (outCds.Length != lastOutCds.Length)
                {
                    return(false);
                }

                switch (otCdstype)
                {
                case CardType.C1:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C2:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C3:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C4:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C5:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C123:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C1122:
                    return(JustCompareMinValue(outCds, lastOutCds));

                case CardType.C111222:
                    return(JustCompareMinValue(outCds, lastOutCds));
                }

                var outcdsSplit     = new CdSplitStruct(outCds);
                var lastOutcdsSplit = new CdSplitStruct(lastOutCds);
                switch (otCdstype)
                {
                case CardType.C31:
                    return(outcdsSplit.ThreeCds[0] > lastOutcdsSplit.ThreeCds[0]);

                case CardType.C32:
                    return(outcdsSplit.ThreeCds[0] > lastOutcdsSplit.ThreeCds[0]);

                case CardType.C11122234:
                    return(outcdsSplit.ThreeCds[0] > lastOutcdsSplit.ThreeCds[0]);

                case CardType.C1112223344:
                    return(outcdsSplit.ThreeCds[0] > lastOutcdsSplit.ThreeCds[0]);

                case CardType.C411:
                    return(outcdsSplit.FourCds[0] > lastOutcdsSplit.FourCds[0]);
                }
            }
            else
            {
                if (lastOtCdsType == CardType.C42)
                {
                    return(false);
                }
                switch (otCdstype)
                {
                case CardType.C4:
                {
                    return(lastOtCdsType != CardType.C5);
                }

                case CardType.C5:
                {
                    return(true);
                }

                default:
                    return(false);
                }
            }

            //有情况没有考虑到
            throw new Exception("两组牌比较时,此方法某种情况没有考虑到");
        }
Example #12
0
        /// <summary>
        /// 找飞机,三带不算在飞机范围内,最少8张牌算一个飞机
        /// </summary>
        /// <param name="cdSplitStruct"></param>
        /// <returns></returns>
        public int[] FindFeiJi(CdSplitStruct cdSplitStruct)
        {
            var cdsLen = cdSplitStruct.OrgCds.Length;

            if (cdsLen < 8)
            {
                return(null);
            }

            //找3顺
            var threeShun = CheckShun(cdSplitStruct.ThreeCds.ToArray(), 2);

            threeShun = RemoveBigCdsInArray(threeShun);
            if (threeShun == null || threeShun.Length < 2)
            {
                return(null);
            }

            //存储顺在一起的3张牌组,未*3
            var canLian3Cds = new List <int>();

            canLian3Cds.AddRange(threeShun);
            var threeCdsLen = canLian3Cds.Count;

            //获取飞机带的部分
            var sortedCds = cdSplitStruct.SortedCds;

            //var threeCdsLenX2 = threeCdsLen * 2;
            //可组成如果带的部分的牌数不足,则返回null
            if ((sortedCds.Length - threeCdsLen * 3) < threeCdsLen)
            {
                return(null);
            }
            //最终选出的牌
            var finalCds = new List <int>();

            foreach (var cd in canLian3Cds)
            {
                finalCds.Add(cd);
                finalCds.Add(cd);
                finalCds.Add(cd);
            }

            //先找可能三带单的飞机
            var dancds = cdSplitStruct.DanCds;

            if (dancds.Count >= threeCdsLen)
            {
                for (int i = 0; i < threeCdsLen; i++)
                {
                    finalCds.Add(dancds[i]);
                }

                return(finalCds.ToArray());
            }

            //再找可能是三代对牌
            var duiCds = cdSplitStruct.DuiCds;

            if (duiCds.Count >= threeCdsLen)
            {
                for (int i = 0; i < threeCdsLen; i++)
                {
                    finalCds.Add(duiCds[i]);
                    finalCds.Add(duiCds[i]);
                }

                return(finalCds.ToArray());
            }

            //记录带的部分的个数
            int addI = 0;

            for (int i = 0; i < sortedCds.Length; i++)
            {
                if (!canLian3Cds.Contains(sortedCds[i]))
                {
                    finalCds.Add(sortedCds[i]);
                    addI++;
                    if (addI == threeCdsLen)
                    {
                        break;
                    }
                }
            }
            return(finalCds.ToArray());
        }
Example #13
0
/*
 *      /// <summary>
 *      /// 把一组牌 单张 对子,三张,4张 分组,每组是排序好的
 *      /// </summary>
 *      public struct CdSplitStruct
 *      {
 *          /// <summary>
 *          /// 原始卡牌组数据,没有经过花色过滤
 *          /// </summary>
 *          public readonly int[] OrgCds;
 *          /// <summary>
 *          /// 按照 单张,对子 3张 4张 顺序 排列的牌组
 *          /// </summary>
 *          public readonly int[] SortedCds;
 *          //以从小到大顺序排列的牌组
 *          public readonly int[] OrderSortedCds;
 *          /// <summary>
 *          /// 单牌组
 *          /// </summary>
 *          public readonly List<int> DanCds;
 *          /// <summary>
 *          /// 对牌组,只存牌值
 *          /// </summary>
 *          public readonly List<int> DuiCds;
 *          /// <summary>
 *          /// 3牌组,只存牌值
 *          /// </summary>
 *          public readonly List<int> ThreeCds;
 *          /// <summary>
 *          /// 4牌组,只存牌值
 *          /// </summary>
 *          public readonly List<int> FourCds;
 *
 *          public CdSplitStruct(int[] cards)
 *          {
 *              OrgCds = (int[])cards.Clone();
 *
 *              DanCds = new List<int>();
 *              DuiCds = new List<int>();
 *              ThreeCds = new List<int>();
 *              FourCds = new List<int>();
 *
 *              if (cards == null) throw new Exception("CdSplitStruct 生成错误  cards为null");
 *
 *              OrderSortedCds = GetSortedValues(cards);
 *
 *              var cdsDic = new Dictionary<int, short>(); //牌值 ,个数
 *
 *              for (int i = 0; i < OrderSortedCds.Length; i++)
 *              {
 *                  if (!cdsDic.ContainsKey(OrderSortedCds[i]))
 *                  {
 *                      cdsDic[OrderSortedCds[i]] = 1;
 *                      continue;
 *                  }
 *
 *                  cdsDic[OrderSortedCds[i]] += 1;
 *              }
 *
 *              foreach (var key in cdsDic.Keys)
 *              {
 *                  switch (cdsDic[key])
 *                  {
 *                      case 1:
 *                          DanCds.Add(key);
 *                          break;
 *                      case 2:
 *                          DuiCds.Add(key);
 *                          break;
 *                      case 3:
 *                          ThreeCds.Add(key);
 *                          break;
 *                      case 4:
 *                          FourCds.Add(key);
 *                          break;
 *                  }
 *              }
 *
 *              SortedCds = new int[DanCds.Count + DuiCds.Count * 2 + ThreeCds.Count * 3 + FourCds.Count * 4];
 *              int sortedI = 0;
 *              foreach (var cd in DanCds)
 *              {
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *              }
 *              foreach (var cd in DuiCds)
 *              {
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *              }
 *              foreach (var cd in ThreeCds)
 *              {
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *              }
 *              foreach (var cd in FourCds)
 *              {
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *                  SortedCds[sortedI] = cd;
 *                  sortedI++;
 *              }
 *          }
 *      }
 */

        /// <summary>
        /// 在一组牌中找到4带2牌型的子集
        /// </summary>
        /// <param name="cdSplitStruct">卡牌组</param>
        public int[] FindType42Cds(CdSplitStruct cdSplitStruct)
        {
            var cdsLen = cdSplitStruct.OrgCds.Length;

            if (cdsLen < 6)
            {
                return(null);
            }

            var fourCds = cdSplitStruct.FourCds;

            if (fourCds.Count < 1)
            {
                return(null);
            }

            //type42牌型list
            var type42CdsList = new List <int>();

            for (int i = 0; i < 4; i++)
            {
                type42CdsList.Add(fourCds[0]);
            }

            //先找4带2单的可能
            var dancds = cdSplitStruct.DanCds;

            if (dancds.Count > 1)
            {
                for (int i = 0; i < 2; i++)
                {
                    type42CdsList.Add(dancds[i]);
                }

                return(type42CdsList.ToArray());
            }

            //再找4带2对的可能
            var duiCds = cdSplitStruct.DuiCds;

            if (duiCds.Count > 1)
            {
                for (int i = 0; i < 2; i++)
                {
                    type42CdsList.Add(duiCds[i]);
                    type42CdsList.Add(duiCds[i]);
                }
                return(type42CdsList.ToArray());
            }

            //再找4带1对的可能
            if (duiCds.Count == 1)
            {
                type42CdsList.Add(duiCds[0]);
                type42CdsList.Add(duiCds[0]);
                return(type42CdsList.ToArray());
            }

            //4带2的2那部分
            var compcdsPartof2 = new List <int>();

            compcdsPartof2.AddRange(cdSplitStruct.DanCds);
            foreach (var i in cdSplitStruct.DuiCds)
            {
                compcdsPartof2.Add(i);
                compcdsPartof2.Add(i);
            }
            foreach (var i in cdSplitStruct.ThreeCds)
            {
                compcdsPartof2.Add(i);
                compcdsPartof2.Add(i);
                compcdsPartof2.Add(i);
            }

            if (compcdsPartof2.Count < 2)
            {
                return(null);
            }
            for (int i = 0; i < 2; i++)
            {
                type42CdsList.Add(compcdsPartof2[i]);
            }

            return(type42CdsList.ToArray());
        }
Example #14
0
        /// <summary>
        /// 检测出牌可能组成的连对
        /// </summary>
        /// <param name="cdsplitStruct"></param>
        /// <param name="hdSplitSutuct"></param>
        /// <returns></returns>
        private int[] CheckpossbLianDui(CdSplitStruct cdsplitStruct, CdSplitStruct hdSplitSutuct)
        {
            var danCds = cdsplitStruct.DanCds;
            var duiCds = cdsplitStruct.DuiCds;

            if (cdsplitStruct.OrgCds.Length != danCds.Count + duiCds.Count * 2 || (danCds.Count + duiCds.Count) < 2)
            {
                return(null);
            }

            var chooseCdsValueList = new List <int>();

            chooseCdsValueList.AddRange(danCds);
            chooseCdsValueList.AddRange(duiCds);
            chooseCdsValueList.Sort();

            //存手牌中对牌的值列表
            var allduiHandCdValue = hdSplitSutuct.DuiCds;

            //框选出的牌
            var chooseCds = chooseCdsValueList.ToArray();
            //所有可能的连对 组
            var alposbLdList = PokerRuleUtil.GetAllPossibleShun(allduiHandCdValue.ToArray(), 3);

            if (alposbLdList == null || alposbLdList.Count < 1)
            {
                return(null);                                             //没有找到符合条件的连对
            }
            var findLd = new List <int>();

            foreach (var ldCds in alposbLdList)
            {
                var ldLen = ldCds.Length;
                if (ldLen >= 3)
                {
                    if (ldCds[0] <= chooseCds[0] &&
                        ldCds[ldCds.Length - 1] >= chooseCds[chooseCds.Length - 1])
                    {
                        findLd.Clear();
                        findLd.AddRange(ldCds);
                        break;
                    }
                }
            }

            if (findLd.Count < 1)
            {
                return(null);                  //没有找到符合条件的连对
            }
            var findldLen   = findLd.Count;
            var returnLdCds = new int[findldLen * 2];
            int j           = 0;

            for (int i = 0; i < findldLen; i++)
            {
                returnLdCds[j++] = findLd[i];
                returnLdCds[j++] = findLd[i];
            }

            return(returnLdCds);
        }