Example #1
0
 private void Start()
 {
     player      = GetComponent <Player>();
     anim        = GetComponent <Animator>();
     body        = GetComponent <Rigidbody2D>();
     boundsCheck = new PlayerBoundsCheck(player, body);
 }
 private void Start()
 {
     player      = GetComponent <Player>();
     anim        = GetComponent <Animator>();
     body        = GetComponent <Rigidbody2D>();
     boundsCheck = new PlayerBoundsCheck(player.transform, body, GetComponent <Collider2D>());
 }