Example #1
0
 private void OnBtnBackClick()
 {
     //PanelGame.Inst.Back();
     PanelManager.Back();
 }
Example #2
0
 public virtual void Home()
 {
     PanelManager.Home();
     Player.Inst.State = PlayerStateType.None;
 }
Example #3
0
 public void OpenToEnsureView()
 {
     this.InitEnsureView();
     PanelManager.Open(this.EnsureView.Root);
 }
Example #4
0
 public void OpenToResultView()
 {
     this.InitResultView();
     PanelManager.Open(this.ResultView.Root);
 }
Example #5
0
 public void OpenToNullView()
 {
     this.InitNullView();
     PanelManager.Open(this.NullView.Root);
 }
Example #6
0
 public void OpenToDetailView()
 {
     this.InitDetailView();
     PanelManager.Open(this.DetailView.Root);
 }
Example #7
0
 public void OpenToBrowseView()
 {
     this.Init();
     PanelManager.OpenChild(this.BrowseView.Root);
 }
Example #8
0
 public override void Open(object data)
 {
     PanelManager.Open(this.gameObject);
     Player.Inst.State = PlayerStateType.Exchange;
     this.OpenChild(this.BrowseView);
 }
Example #9
0
 public override void Open(object data)
 {
     PanelManager.Open(this.gameObject);
 }