private void AddLinkableData(apAnimClip.LINK_TYPE linkType, string name, int modifierID)
        {
            bool isExist = _targetAnimClip.IsTimelineContain(linkType, modifierID);

            if (isExist)
            {
                //이미 있는 타입이면 제외하자
                return;
            }

            Texture2D icon = null;

            switch (linkType)
            {
            case apAnimClip.LINK_TYPE.AnimatedModifier:
                icon = _editor.ImageSet.Get(apImageSet.PRESET.Anim_WithMod);
                break;

            //case apAnimClip.LINK_TYPE.Bone:
            //	icon = _editor.ImageSet.Get(apImageSet.PRESET.Anim_WithBone);
            //	break;

            case apAnimClip.LINK_TYPE.ControlParam:
                icon = _editor.ImageSet.Get(apImageSet.PRESET.Anim_WithControlParam);
                break;

            default:
                Debug.LogError("알 수 없는 AnimClip LinkType [" + linkType + "]");
                break;
            }

            _linkDataList.Add(new LinkableData(linkType, name, modifierID, icon));
        }