An immutable inclusive interval a..b.
An immutable inclusive interval a..b.
Example #1
0
        private string GetWhiteSpaceFromCurrentContext(ParserRuleContext context)
        {
            int a = context.Start.StartIndex;
            int b = context.Stop.StopIndex;

            a.Interval interval = new a.Interval(a, b);
            _charStream = context.Start.InputStream;
            return(_charStream.GetText(interval));
        }
Example #2
0
 private string GetWhitespaceStringFromTokenInterval(a.Interval interval)
 {
     try
     {
         var        start = TokenStream.Get(interval.a).StartIndex;
         var        end   = TokenStream.Get(interval.b).StopIndex;
         a.Interval i     = new a.Interval(start, end);
         return(_charStream.GetText(i));
     }
     catch
     {
         return(string.Empty);
     }
 }
 public virtual string GetText(Interval interval)
 {
     if (interval.a < 0 || interval.b < interval.a - 1)
     {
         throw new ArgumentException("invalid interval");
     }
     int bufferStartIndex = GetBufferStartIndex();
     if (n > 0 && data[n - 1] == char.MaxValue)
     {
         if (interval.a + interval.Length > bufferStartIndex + n)
         {
             throw new ArgumentException("the interval extends past the end of the stream");
         }
     }
     if (interval.a < bufferStartIndex || interval.b >= bufferStartIndex + n)
     {
         throw new NotSupportedException("interval " + interval + " outside buffer: " + bufferStartIndex
              + ".." + (bufferStartIndex + n - 1));
     }
     // convert from absolute to local index
     int i = interval.a - bufferStartIndex;
     return new string(data, i, interval.Length);
 }
 public virtual string GetText(Interval interval)
 {
     int bufferStartIndex = GetBufferStartIndex();
     int bufferStopIndex = bufferStartIndex + tokens.Length - 1;
     int start = interval.a;
     int stop = interval.b;
     if (start < bufferStartIndex || stop > bufferStopIndex)
     {
         throw new NotSupportedException("interval " + interval + " not in token buffer window: " + bufferStartIndex + ".." + bufferStopIndex);
     }
     int a = start - bufferStartIndex;
     int b = stop - bufferStartIndex;
     StringBuilder buf = new StringBuilder();
     for (int i = a; i <= b; i++)
     {
         IToken t = tokens[i];
         buf.Append(t.Text);
     }
     return buf.ToString();
 }
Example #5
0
 public virtual string GetText(Interval interval)
 {
     int start = interval.a;
     int stop = interval.b;
     if (stop >= n)
     {
         stop = n - 1;
     }
     int count = stop - start + 1;
     if (start >= n)
     {
         return string.Empty;
     }
     //		System.err.println("data: "+Arrays.toString(data)+", n="+n+
     //						   ", start="+start+
     //						   ", stop="+stop);
     return new string(data, start, count);
 }
Example #6
0
 public virtual string GetText(Interval interval)
 {
     int start = interval.a;
     int stop = interval.b;
     if (stop >= n)
     {
         stop = n - 1;
     }
     int count = stop - start + 1;
     if (start >= n)
     {
         return string.Empty;
     }
     return data.TextSegment(start, stop);
 }
Example #7
0
 // copy on write so we can cache a..a intervals and sets of that
 protected internal virtual void Add(Interval addition)
 {
     if (@readonly)
     {
         throw new InvalidOperationException("can't alter readonly IntervalSet");
     }
     //System.out.println("add "+addition+" to "+intervals.toString());
     if (addition.b < addition.a)
     {
         return;
     }
     // find position in list
     // Use iterators as we modify list in place
     for (int i = 0; i < intervals.Count; i++)
     {
         Interval r = intervals[i];
         if (addition.Equals(r))
         {
             return;
         }
         if (addition.Adjacent(r) || !addition.Disjoint(r))
         {
             // next to each other, make a single larger interval
             Interval bigger = addition.Union(r);
             intervals[i] = bigger;
             // make sure we didn't just create an interval that
             // should be merged with next interval in list
             while (i < intervals.Count - 1)
             {
                 i++;
                 Interval next = intervals[i];
                 if (!bigger.Adjacent(next) && bigger.Disjoint(next))
                 {
                     break;
                 }
                 // if we bump up against or overlap next, merge
                 intervals.RemoveAt(i);
                 // remove this one
                 i--;
                 // move backwards to what we just set
                 intervals[i] = bigger.Union(next);
                 // set to 3 merged ones
             }
             // first call to next after previous duplicates the result
             return;
         }
         if (addition.StartsBeforeDisjoint(r))
         {
             // insert before r
             intervals.Insert(i, addition);
             return;
         }
     }
     // if disjoint and after r, a future iteration will handle it
     // ok, must be after last interval (and disjoint from last interval)
     // just add it
     intervals.Add(addition);
 }
 public String GetText(Interval interval)
 {
     return _source.GetText(interval);
 }
Example #9
0
 public static Antlr4.Runtime.Misc.IntervalSet Subtract(Antlr4.Runtime.Misc.IntervalSet left, Antlr4.Runtime.Misc.IntervalSet right)
 {
     if (left == null || left.IsNil)
     {
         return new Antlr4.Runtime.Misc.IntervalSet();
     }
     Antlr4.Runtime.Misc.IntervalSet result = new Antlr4.Runtime.Misc.IntervalSet(left);
     if (right == null || right.IsNil)
     {
         // right set has no elements; just return the copy of the current set
         return result;
     }
     int resultI = 0;
     int rightI = 0;
     while (resultI < result.intervals.Count && rightI < right.intervals.Count)
     {
         Interval resultInterval = result.intervals[resultI];
         Interval rightInterval = right.intervals[rightI];
         // operation: (resultInterval - rightInterval) and update indexes
         if (rightInterval.b < resultInterval.a)
         {
             rightI++;
             continue;
         }
         if (rightInterval.a > resultInterval.b)
         {
             resultI++;
             continue;
         }
         Interval? beforeCurrent = null;
         Interval? afterCurrent = null;
         if (rightInterval.a > resultInterval.a)
         {
             beforeCurrent = new Interval(resultInterval.a, rightInterval.a - 1);
         }
         if (rightInterval.b < resultInterval.b)
         {
             afterCurrent = new Interval(rightInterval.b + 1, resultInterval.b);
         }
         if (beforeCurrent != null)
         {
             if (afterCurrent != null)
             {
                 // split the current interval into two
                 result.intervals[resultI] = beforeCurrent.Value;
                 result.intervals.Insert(resultI + 1, afterCurrent.Value);
                 resultI++;
                 rightI++;
                 continue;
             }
             else
             {
                 // replace the current interval
                 result.intervals[resultI] = beforeCurrent.Value;
                 resultI++;
                 continue;
             }
         }
         else
         {
             if (afterCurrent != null)
             {
                 // replace the current interval
                 result.intervals[resultI] = afterCurrent.Value;
                 rightI++;
                 continue;
             }
             else
             {
                 // remove the current interval (thus no need to increment resultI)
                 result.intervals.RemoveAt(resultI);
                 continue;
             }
         }
     }
     // If rightI reached right.intervals.size(), no more intervals to subtract from result.
     // If resultI reached result.intervals.size(), we would be subtracting from an empty set.
     // Either way, we are done.
     return result;
 }
Example #10
0
 public virtual string GetText(Interval interval)
 {
     int start = interval.a;
     int stop = interval.b;
     if (start < 0 || stop < 0)
     {
         return string.Empty;
     }
     LazyInit();
     if (stop >= tokens.Count)
     {
         stop = tokens.Count - 1;
     }
     StringBuilder buf = new StringBuilder();
     for (int i = start; i <= stop; i++)
     {
         IToken t = tokens[i];
         if (t.Type == TokenConstants.EOF)
         {
             break;
         }
         buf.Append(t.Text);
     }
     return buf.ToString();
 }
 public string GetText(Interval interval)
 {
     return Substring(interval.a, interval.Length);
 }
Example #12
0
        /// <summary>Return a new set with the intersection of this set with other.</summary>
        /// <remarks>
        /// Return a new set with the intersection of this set with other.  Because
        /// the intervals are sorted, we can use an iterator for each list and
        /// just walk them together.  This is roughly O(min(n,m)) for interval
        /// list lengths n and m.
        /// </remarks>
        public virtual Antlr4.Runtime.Misc.IntervalSet And(IIntSet other)
        {
            if (other == null)
            {
                //|| !(other instanceof IntervalSet) ) {
                return(null);
            }
            // nothing in common with null set
            IList <Interval> myIntervals    = this.intervals;
            IList <Interval> theirIntervals = ((Antlr4.Runtime.Misc.IntervalSet)other).intervals;

            Antlr4.Runtime.Misc.IntervalSet intersection = null;
            int mySize    = myIntervals.Count;
            int theirSize = theirIntervals.Count;
            int i         = 0;
            int j         = 0;

            // iterate down both interval lists looking for nondisjoint intervals
            while (i < mySize && j < theirSize)
            {
                Interval mine   = myIntervals[i];
                Interval theirs = theirIntervals[j];
                //System.out.println("mine="+mine+" and theirs="+theirs);
                if (mine.StartsBeforeDisjoint(theirs))
                {
                    // move this iterator looking for interval that might overlap
                    i++;
                }
                else
                {
                    if (theirs.StartsBeforeDisjoint(mine))
                    {
                        // move other iterator looking for interval that might overlap
                        j++;
                    }
                    else
                    {
                        if (mine.ProperlyContains(theirs))
                        {
                            // overlap, add intersection, get next theirs
                            if (intersection == null)
                            {
                                intersection = new Antlr4.Runtime.Misc.IntervalSet();
                            }
                            intersection.Add(mine.Intersection(theirs));
                            j++;
                        }
                        else
                        {
                            if (theirs.ProperlyContains(mine))
                            {
                                // overlap, add intersection, get next mine
                                if (intersection == null)
                                {
                                    intersection = new Antlr4.Runtime.Misc.IntervalSet();
                                }
                                intersection.Add(mine.Intersection(theirs));
                                i++;
                            }
                            else
                            {
                                if (!mine.Disjoint(theirs))
                                {
                                    // overlap, add intersection
                                    if (intersection == null)
                                    {
                                        intersection = new Antlr4.Runtime.Misc.IntervalSet();
                                    }
                                    intersection.Add(mine.Intersection(theirs));
                                    // Move the iterator of lower range [a..b], but not
                                    // the upper range as it may contain elements that will collide
                                    // with the next iterator. So, if mine=[0..115] and
                                    // theirs=[115..200], then intersection is 115 and move mine
                                    // but not theirs as theirs may collide with the next range
                                    // in thisIter.
                                    // move both iterators to next ranges
                                    if (mine.StartsAfterNonDisjoint(theirs))
                                    {
                                        j++;
                                    }
                                    else
                                    {
                                        if (theirs.StartsAfterNonDisjoint(mine))
                                        {
                                            i++;
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
            if (intersection == null)
            {
                return(new Antlr4.Runtime.Misc.IntervalSet());
            }
            return(intersection);
        }
Example #13
0
 /// <summary>Add interval; i.e., add all integers from a to b to set.</summary>
 /// <remarks>
 /// Add interval; i.e., add all integers from a to b to set.
 /// If b&lt;a, do nothing.
 /// Keep list in sorted order (by left range value).
 /// If overlap, combine ranges.  For example,
 /// If this is {1..5, 10..20}, adding 6..7 yields
 /// {1..5, 6..7, 10..20}.  Adding 4..8 yields {1..8, 10..20}.
 /// </remarks>
 public virtual void Add(int a, int b)
 {
     Add(Interval.Of(a, b));
 }