Example #1
0
        void Awake()
        {
            instance = this;

            int SkipRenderingLayerBit   = LayerMask.NameToLayer("Skip Rendering");
            int isCameraSkipRenderingOn = (Camera.main.cullingMask & (1 << SkipRenderingLayerBit)) >> SkipRenderingLayerBit;

            if (isCameraSkipRenderingOn == 1)
            {
                Camera.main.cullingMask ^= 1 << LayerMask.NameToLayer("Skip Rendering");
            }
        }
        void Awake()
        {
            instance = this;

            //  Layer가 SkipRendering으로 설정된 FaceObjPrefab은 렌더링되지 않는다.
            int SkipRenderingLayerBit   = LayerMask.NameToLayer("Skip Rendering");
            int isCameraSkipRenderingOn = (Camera.main.cullingMask & (1 << SkipRenderingLayerBit)) >> SkipRenderingLayerBit;

            if (isCameraSkipRenderingOn == 1)
            {
                Camera.main.cullingMask ^= 1 << LayerMask.NameToLayer("Skip Rendering");
            }
        }