/// <summary>
 /// Create a new StateProvince object.
 /// </summary>
 /// <param name="stateProvinceID">Initial value of the StateProvinceID property.</param>
 /// <param name="stateProvinceCode">Initial value of the StateProvinceCode property.</param>
 /// <param name="countryRegionCode">Initial value of the CountryRegionCode property.</param>
 /// <param name="isOnlyStateProvinceFlag">Initial value of the IsOnlyStateProvinceFlag property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="territoryID">Initial value of the TerritoryID property.</param>
 /// <param name="rowguid">Initial value of the rowguid property.</param>
 /// <param name="modifiedDate">Initial value of the ModifiedDate property.</param>
 public static StateProvince CreateStateProvince(global::System.Int32 stateProvinceID, global::System.String stateProvinceCode, global::System.String countryRegionCode, global::System.Boolean isOnlyStateProvinceFlag, global::System.String name, global::System.Int32 territoryID, global::System.Guid rowguid, global::System.DateTime modifiedDate)
 {
     StateProvince stateProvince = new StateProvince();
     stateProvince.StateProvinceID = stateProvinceID;
     stateProvince.StateProvinceCode = stateProvinceCode;
     stateProvince.CountryRegionCode = countryRegionCode;
     stateProvince.IsOnlyStateProvinceFlag = isOnlyStateProvinceFlag;
     stateProvince.Name = name;
     stateProvince.TerritoryID = territoryID;
     stateProvince.rowguid = rowguid;
     stateProvince.ModifiedDate = modifiedDate;
     return stateProvince;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the StateProvinces EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToStateProvinces(StateProvince stateProvince)
 {
     base.AddObject("StateProvinces", stateProvince);
 }