/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (LaserGame game = new LaserGame())
     {
         game.Run();
     }
 }
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (LaserGame game = new LaserGame())
     {
         game.Run();
     }
 }
Example #3
0
        public TileMapManagerExtension(LaserGame game)
            : base(game, TileSheetPath)
        {
            worldObjects = new List <InWorldObject>();

            worldObjects.Add(new Townsman(0, 0));
            worldObjects.Add(new Townsman(1, 0));
            worldObjects.Add(new Townsman(1, 1));
        }
 public TileMapComponent(LaserGame game, TileMapManagerExtension map)
     : base(game)
 {
     this.mapManager = map;
 }
 public TileMapComponent(LaserGame game, TileMapManagerExtension map)
     : base(game)
 {
     this.mapManager = map;
 }