public CompileMessages CreateVoiceActingScript(Game game)
		{
			CompileMessages errors = new CompileMessages();

			VoiceActorScriptProcessor processor = new VoiceActorScriptProcessor(game, errors, GetFunctionCallsToProcessForSpeech(true));

			TextProcessingHelper.ProcessAllGameText(processor, game, errors);

			_linesByCharacter = processor.LinesByCharacter;
			_linesInOrder = processor.LinesInOrder;

			return errors;
		}
Example #2
0
        public CompileMessages CreateVoiceActingScript(Game game)
        {
            CompileMessages errors = new CompileMessages();

            VoiceActorScriptProcessor processor = new VoiceActorScriptProcessor(game, errors, GetFunctionCallsToProcessForSpeech(true));

            TextProcessingHelper.ProcessAllGameText(processor, game, errors);

            _linesByCharacter = processor.LinesByCharacter;
            _linesInOrder     = processor.LinesInOrder;

            return(errors);
        }