Example #1
0
 /**
  * <summary>Closes the scene additively.</summary>
  * <returns>True if the operation was successful</returns>
  */
 public bool CloseLevel()
 {
     if (name != "")
     {
         return(UnityVersionHandler.CloseScene(name));
     }
     return(UnityVersionHandler.CloseScene(number));
 }
Example #2
0
 /**
  * <summary>Closes the scene additively.</summary>
  * <returns>True if the operation was successful</returns>
  */
 public bool CloseLevel()
 {
     if (!string.IsNullOrEmpty(name))
     {
         return(UnityVersionHandler.CloseScene(name));
     }
     return(UnityVersionHandler.CloseScene(number));
 }