///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (ps != null) { ps.Dispose(); } if (psMapper != null) { psMapper.Dispose(); } if (psActor != null) { psActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamMapper != null) { streamMapper.Dispose(); } if (streamline != null) { streamline.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (plane != null) { plane.Dispose(); } if (transP1 != null) { transP1.Dispose(); } if (tpd1 != null) { tpd1.Dispose(); } if (outTpd1 != null) { outTpd1.Dispose(); } if (mapTpd1 != null) { mapTpd1.Dispose(); } if (tpd1Actor != null) { tpd1Actor.Dispose(); } if (transP2 != null) { transP2.Dispose(); } if (tpd2 != null) { tpd2.Dispose(); } if (outTpd2 != null) { outTpd2.Dispose(); } if (mapTpd2 != null) { mapTpd2.Dispose(); } if (tpd2Actor != null) { tpd2Actor.Dispose(); } if (transP3 != null) { transP3.Dispose(); } if (tpd3 != null) { tpd3.Dispose(); } if (outTpd3 != null) { outTpd3.Dispose(); } if (mapTpd3 != null) { mapTpd3.Dispose(); } if (tpd3Actor != null) { tpd3Actor.Dispose(); } if (appendF != null) { appendF.Dispose(); } if (probe != null) { probe.Dispose(); } if (contour != null) { contour.Dispose(); } if (contourMapper != null) { contourMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (renWin != null) { renWin.Dispose(); } if (p1 != null) { p1.Dispose(); } if (p2 != null) { p2.Dispose(); } if (p3 != null) { p3.Dispose(); } if (p4 != null) { p4.Dispose(); } if (p5 != null) { p5.Dispose(); } if (p6 != null) { p6.Dispose(); } if (ap != null) { ap.Dispose(); } if (t1 != null) { t1.Dispose(); } if (m1 != null) { m1.Dispose(); } if (f11 != null) { f11.Dispose(); } if (m11 != null) { m11.Dispose(); } if (a11 != null) { a11.Dispose(); } if (ren11 != null) { ren11.Dispose(); } if (f12 != null) { f12.Dispose(); } if (m12 != null) { m12.Dispose(); } if (a12 != null) { a12.Dispose(); } if (ren12 != null) { ren12.Dispose(); } if (m2 != null) { m2.Dispose(); } if (t2 != null) { t2.Dispose(); } if (f21 != null) { f21.Dispose(); } if (m21 != null) { m21.Dispose(); } if (a21 != null) { a21.Dispose(); } if (ren21 != null) { ren21.Dispose(); } if (f22 != null) { f22.Dispose(); } if (m22 != null) { m22.Dispose(); } if (a22 != null) { a22.Dispose(); } if (ren22 != null) { ren22.Dispose(); } if (t3 != null) { t3.Dispose(); } if (f31 != null) { f31.Dispose(); } if (m31 != null) { m31.Dispose(); } if (a31 != null) { a31.Dispose(); } if (ren31 != null) { ren31.Dispose(); } if (f32 != null) { f32.Dispose(); } if (m32 != null) { m32.Dispose(); } if (a32 != null) { a32.Dispose(); } if (ren32 != null) { ren32.Dispose(); } if (t4 != null) { t4.Dispose(); } if (f41 != null) { f41.Dispose(); } if (m41 != null) { m41.Dispose(); } if (a41 != null) { a41.Dispose(); } if (ren41 != null) { ren41.Dispose(); } if (f42 != null) { f42.Dispose(); } if (m42 != null) { m42.Dispose(); } if (a42 != null) { a42.Dispose(); } if (ren42 != null) { ren42.Dispose(); } }