Example #1
0
        List <talk> GetTalkActiveList(string response)
        {
            List <talk>          ls     = new List <talk>();
            Dragon               result = JsonConvert.DeserializeObject <Dragon>(response);
            List <TalkativeList> temp   = new List <TalkativeList>();

            temp = result.talkativeList;
            foreach (var item in temp)
            {
                talk tk = new talk();
                tk.qqid = item.uin;
                tk.name = item.name;
                tk.days = item.desc;
                ls.Add(tk);
            }
            return(ls);
        }
Example #2
0
    //初期化しゅるぅうううう
    void talkProcessInit()
    {
        sTalkWindow = Resources.Load("CanvasTalkMini") as GameObject;
        bTalkWindow = Resources.Load("CanvasTalkBig") as GameObject;

        talksetting = GameObject.Find("GameObject").GetComponent <TalkSettings>();

        //	audioSource = gameObject.GetComponent<AudioSource>();

        for (int i = 0; i < 2000; i++)
        {
            talkClass[i] = new talk();
            talkClass[i].talkInit();
        }

        flagsInStageManager = GameObject.Find("GameControlObject").GetComponent <FlagsInStageManager>();
    }