static void ServerDisconnect(rmnp.Connection conn, byte[] data) { if (data != null) { Console.WriteLine("disconnected from server: " + Encoding.UTF8.GetString(data)); } }
static void HandleClientPacket(rmnp.Connection conn, byte[] data, rmnp.Connection.Channel channel) { Console.WriteLine("'" + Encoding.UTF8.GetString(data) + "' on channel " + channel.ToString()); }
static void ServerTimeout(rmnp.Connection conn, byte[] data) { Console.WriteLine("server timeout"); }
static void ServerConnect(rmnp.Connection conn, byte[] data) { Console.WriteLine("connected to server"); conn.SendReliableOrdered(Encoding.UTF8.GetBytes("ping")); }