Example #1
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 return(new POINTI(point.X, point.Y));
Example #2
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 Direction.Up => new Point(point.X, point.Y - 1),
Example #3
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 Direction.Down => new Point(point.X, point.Y + 1),
Example #4
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 HitTestPoint(point.X, point.Y, out isTrailingHit, out isInside, out HitTestMetrics hitTestMetrics);
Example #5
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 Direction.U => new Point(point.X, point.Y + 1),
Example #6
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 => tileOf(point.X, point.Y);
Example #7
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 set => SetTile(point.X, point.Y, value);
Example #8
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 public static Vector2 ToVector2(this in System.Drawing.Point point) => new Vector2(point.X, point.Y);
Example #9
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 Sub(point.X, P1.X)
Example #10
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 x: Math.Clamp(point.X, rect.Left, rect.Right),