Example #1
0
 private void Start()
 {
     virusCheck     = FindObjectOfType <playermove>();
     countdown      = FindObjectOfType <Countdown>();
     monsterControl = FindObjectOfType <killcount>();
     CureCount      = FindObjectOfType <player_damage>();
 }
Example #2
0
    void Start()
    {
        myBody     = GetComponent <Rigidbody2D>();
        countdown  = FindObjectOfType <Countdown>();
        citizen    = FindObjectOfType <player_damage>();
        checklevel = FindObjectOfType <levelInfected>();
        dontMove   = true;
        positive   = false;

        S = GameObject.FindWithTag("sanitizer");
    }
Example #3
0
 // Update is called once per frame
 void Start()
 {
     healthBar = FindObjectOfType <player_damage>();
 }