public static void Free(physx.Px1DConstraintPtr.physx_Px1DConstraint_ANONYMOUS_unionPtr.RestitutionModifiersPtr ptr) { Freer_physx_Px1DConstraintPtr_physx_Px1DConstraint_ANONYMOUS_unionPtr_RestitutionModifiersPtr(ptr); }
internal static extern void physx_Px1DConstraint_ANONYMOUS_unionPtr_SET_bounce(physx.Px1DConstraintPtr.physx_Px1DConstraint_ANONYMOUS_unionPtr cls, physx.Px1DConstraintPtr.physx_Px1DConstraint_ANONYMOUS_unionPtr.RestitutionModifiersPtr value);
internal static extern float RestitutionModifiersPtr_GET_velocityThreshold(physx.Px1DConstraintPtr.physx_Px1DConstraint_ANONYMOUS_unionPtr.RestitutionModifiersPtr cls);
internal static extern void RestitutionModifiersPtr_SET_velocityThreshold(physx.Px1DConstraintPtr.physx_Px1DConstraint_ANONYMOUS_unionPtr.RestitutionModifiersPtr cls, float value);
internal static extern void Freer_physx_Px1DConstraintPtr_physx_Px1DConstraint_ANONYMOUS_unionPtr_RestitutionModifiersPtr(physx.Px1DConstraintPtr.physx_Px1DConstraint_ANONYMOUS_unionPtr.RestitutionModifiersPtr ptr);