public void Choose(uint roleID) { var proto = new network.PickBan() { strategy = (uint)RoleStrategy, is_pick = true }; proto.role_ids.Add(roleID); GameManager.TCPInstance.Send(new Protobuf() { Proto = proto, ProtoID = ProtoNameIds.PICKBAN }); }
public void Choose(uint roleID) { bool IsPick; if (RoleStrategy == network.ROLE_STRATEGY.ROLE_STRATEGY_BP && RoleStrategy == network.ROLE_STRATEGY.ROLE_STRATEGY_CM) { IsPick = (opration == 3 ? true : false); } else { IsPick = true; } var proto = new network.PickBan() { strategy = (uint)RoleStrategy, is_pick = IsPick }; proto.role_ids.Add(roleID); GameManager.TCPInstance.Send(new Protobuf() { Proto = proto, ProtoID = ProtoNameIds.PICKBAN }); }