Example #1
0
 public override void HandleRespawnPacket(net.minecraft.src.Packet9Respawn packet9respawn)
 {
     if (playerEntity.health <= 0)
     {
         playerEntity = mcServer.serverConfigurationManager.RecreatePlayerEntity(playerEntity, 0);
     }
 }
Example #2
0
 public virtual void HandleRespawnPacket(net.minecraft.src.Packet9Respawn packet9respawn)
 {
     RegisterPacket(packet9respawn);
 }