/// <summary> /// Updates the label bounds in the given state. /// </summary> /// <param name="state"></param> public void UpdateLabelBounds(mxCellState state) { Object cell = state.Cell; Dictionary <string, Object> style = state.Style; if (mxUtils.GetString(style, mxConstants.STYLE_OVERFLOW, "").Equals("fill")) { state.LabelBounds = new mxRectangle(state); } else { string label = graph.GetLabel(cell); mxRectangle vertexBounds = (!graph.Model.IsEdge(cell)) ? state : null; state.LabelBounds = mxUtils.GetLabelPaintBounds(label, style, false, state.AbsoluteOffset, vertexBounds, scale); } }