Example #1
0
 void Update()
 {
     if (this.transform.position.y < 0)
     {
         Score.StopsScore();
         Highscore.savehighscore();
         Coin.savecoins();
         SceneManager.LoadScene(2);
     }
 }
Example #2
0
 private void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.tag == "enemy")
     {//gameover
         score.StopsScore();
         highscore.savehighscore();
         coin.savecoins();
         SceneManager.LoadScene(2);
     }
     if (collision.gameObject.tag == "floor")
     {
         Playermovement.isjump = false;
     }
     if (collision.gameObject.tag == "coins")
     {
         coin.getcoins();
         Destroy(collision.gameObject);
     }
 }