private void OnValidate() { #if UNITY_EDITOR if (_dragAndDropImageScript == null) { _dragAndDropImageScript = dragAndDropImageGameobject.GetComponent <dragAndDropImageScript>(); } if (_heightScript == null) { _heightScript = FindObjectOfType <heightScript>(); } if (_endMenuManager == null) { _endMenuManager = FindObjectOfType <endMenuManager>(); } #else _ = dragAndDropImageGameobject; #endif return; }
public static void loadScene(string sceneName) { if (sceneName != SceneNames.Level) { Destroy(NetworkManager.singleton.gameObject); } Time.timeScale = 1f; heightScript _heightScript = FindObjectOfType <heightScript>(); if (_heightScript != null) { _heightScript.currentGameMaxHeight = 0; } if (NetworkManagerScript.isSingleplayerGame == true) { NetworkManager.singleton.StopHost(); } else if (NetworkManagerScript.isMultiplayerGame == true) { NetworkManager.singleton.ServerChangeScene(sceneName); } SceneManager.LoadScene(sceneName); return; }