static bool n_IsCamera2AutoFocusPointSupported_I(IntPtr jnienv, IntPtr native__this, int p0)
 {
     global::Com.Unity3d.Player.Camera2Wrapper __this = global::Java.Lang.Object.GetObject <global::Com.Unity3d.Player.Camera2Wrapper> (jnienv, native__this, JniHandleOwnership.DoNotTransfer);
     return(__this.IsCamera2AutoFocusPointSupported(p0));
 }