public virtual void Use(entity_data source, Transform target = null) { // // default : key feather // if (target?.gameObject.layer == game_variables.Instance.LayerInteract) // { // print(gameObject.name + " : " + target.GetComponent<base_interact>().TryAction(transform)); // // if (target.GetComponent<base_interact>().TryAction(transform) == 2) // // { // // // source.SetEquipped(null); // // // * testing consume // // // gameObject.SetActive(false); // // // if (_destroy) // // // print("huh"); // // Destroy(); // // // else // // // HealthDrain(1); // // } // // else // // print("wut"); // } // if (_destroy) // Destroy(); // else HealthDrain(1); }
public override void Use(entity_data source, Transform target = null) { // print(target); if (target == _valid) { Destroy(); } }
public override void Use(entity_data source, Transform target = null) { if (target?.gameObject.layer == game_variables.Instance.LayerPlayer || target?.gameObject.layer == game_variables.Instance.LayerMob) { // source.SetEquipped(null); // target.GetComponent<entity_data>().AmmoModify(_type, _amount); // gameObject.SetActive(false); HealthDrain(1); } // else // // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); }
public override void Use(entity_data source, Transform target = null) { if (target?.gameObject.layer == game_variables.Instance.LayerPlayer || target?.gameObject.layer == game_variables.Instance.LayerMob) { Collider2D[] colliders = Physics2D.OverlapCircleAll(transform.position, _radiusEffect, game_variables.Instance.ScanLayerMob); foreach (Collider2D collider in colliders) { // * testing collider.GetComponent <controller_mob>().RegisterEvent(transform.position, game_variables.Instance.LayerPlayer, Time.time); } } // else // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); }
// [Tooltip("Delay before destroy")] [SerializeField] protected float _time = 0f; // [Tooltip("false - instantiate | true - set active")] [SerializeField] protected bool _parent = false; // protected float _timer; // public override void Load() // { // _timer = -1f; // } // void Update() // protected override void Update() // { // base.Update(); // // if (_timer > 0) // // _timer -= Time.deltaTime; // // else if (_timer != -1) // // Destroy(); // // if (_uses == 0) // // _timer = _time; // // base.Update(); // if (_uses == 0) // Destroy(); // } public override void Use(entity_data source, Transform target = null) { // if (target.gameObject.layer == game_variables.Instance.LayerPlayer || target.gameObject.layer == game_variables.Instance.LayerMob) // { if (_effect) { Instantiate(_effect, transform.position, transform.rotation).GetComponent <base_hitbox>().Initialize(source.transform); } // if (_uses != -1) // _uses--; HealthDrain(1); // } // else // // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); }
public override void Use(entity_data source, Transform target = null) { if (source?.gameObject.layer == game_variables.Instance.LayerPlayer) { source.CollectibleModify(_id, _amount); // controller_player.Instance.Data.Drop(this as base_item); Destroy(); // HealthDrain(1); // base.Use(source, target); } // // indestructible... // HealthDrain(1); // ...hence // else // // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); }
protected virtual void Awake() { // ??? post initialize if (_host) { _data = _host.GetComponent <entity_data>(); _motor = _host.GetComponent <entity_motor>(); _anim = _host.GetChild(0).GetComponent <entity_anim>(); } _timerPath = 0f; // else // { // // * testing // _host = transform; // _data = _host.GetComponent<entity_data>(); // _motor = _host.GetComponent<entity_motor>(); // } }
public override void Use(entity_data source, Transform target = null) { if (target?.gameObject.layer == game_variables.Instance.LayerPlayer || target?.gameObject.layer == game_variables.Instance.LayerMob) { // source.SetEquipped(null); target.GetComponent <entity_data>()?.HealthRestore(_amount); HealthDrain(1); } else if (source?.gameObject.layer == game_variables.Instance.LayerPlayer || source?.gameObject.layer == game_variables.Instance.LayerMob) { // source.SetEquipped(null); source.GetComponent <entity_data>()?.HealthRestore(_amount); HealthDrain(1); } // else // // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); _uses = _healthInst; }
public override void Use(entity_data source, Transform target = null) { if (_charge < 1f) { return; } // if (target.gameObject.layer == game_variables.Instance.LayerPlayer || target.gameObject.layer == game_variables.Instance.LayerMob) // { // source.SetEquipped(null); Instantiate(_hitbox, transform.position, transform.rotation).GetComponent <base_hitbox>().Initialize(source.transform); // gameObject.SetActive(false); // HealthDrain(1); _charge--; // } // print("Use " + gameObject.name + ":" + source); // else // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); }
void OnTriggerExit2D(Collider2D other) { if (other.gameObject.layer == game_variables.Instance.LayerChunk) { return; } if (other.gameObject.layer == game_variables.Instance.LayerPlayer || other.gameObject.layer == game_variables.Instance.LayerMob) { entity_data temp = other.GetComponent <entity_data>(); if (_targets.Contains(temp)) { _targets.Remove(temp); } else { return; } } }
void Awake() { _data = GetComponent <entity_data>(); _anim = transform.GetChild(0).GetComponent <entity_anim>(); _rb = GetComponent <Rigidbody2D>(); // _path = null; _targetIndex = 0; _spawn = Position; _move = _spawn; // _cache = Vector2.zero; // _modifiersDrag = new List<float>(); // _modifiersSpeed = new List<float>(); _modifierDrag = 1f; _modifierSpeed = 1f; _active = new List <Vector2>(); // _direction = Vector2.zero; // _anchor = Instantiate(new GameObject(), transform.position + _offset, transform.rotation); }
public override void Use(entity_data source, Transform target = null) { if (target?.gameObject.layer == game_variables.Instance.LayerPlayer || target?.gameObject.layer == game_variables.Instance.LayerMob) { // source.SetEquipped(null); if (target == _valid) { target.GetComponent <entity_data>().HealthDrain(); } else { Transform temp = Instantiate(_stink, target.position, target.rotation).transform; temp.SetParent(target); temp.GetComponent <base_hitbox>().Initialize(source.transform); } // gameObject.SetActive(false); HealthDrain(1); } // else // // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); }
public override void Use(entity_data source, Transform target = null) { // if (target.gameObject.layer == game_variables.Instance.LayerPlayer || target.gameObject.layer == game_variables.Instance.LayerMob) // { if (source.IsCollectible(_type)) { for (int i = 0; i < _amount; i++) { Instantiate(_hitbox, transform.position, Quaternion.Euler(0f, 0f, transform.eulerAngles.z + (_spread / (float)_amount) * (i - Mathf.FloorToInt(_amount / 2)))).GetComponent <base_hitbox>().Initialize(source.transform); } source.CollectibleModify(_type, -1); _uses = source.GetCollectible(_type); } else { feedback_popup.Instance.RegisterMessage(source.transform, "*click*", game_variables.Instance.ColorDefault, .5f); } // } // else // base.Use(target, source); // feedback_toaster.Instance.RegisterMessage(gameObject.name + " : invalid target", game_variables.Instance.ColorDefault); // feedback_popup.Instance.RegisterMessage(source.transform, "invalid target", game_variables.Instance.ColorDefault); }