Example #1
0
 public enemyHero clone(enemyHero element)
 {
     this.code = element.code;
     this.name = element.name;
     this.level = element.level;
     this.hp = element.hp;
     this.at = element.at;
     this.elementCode = element.elementCode;
     this.type = element.type;
     this.gold = element.gold;
     this.num = element.num;
     return this;
 }
Example #2
0
 private void getEnemyHero()
 {
     for (int i=0; i<monsterDataJson.Count; i++){
         enemyHero goData=new enemyHero();
         goData.code=monsterDataJson [i] ["code"].ToString();
         goData.name=monsterDataJson [i] ["name"].ToString();
         goData.num=int.Parse(monsterDataJson [i] ["num"].ToString());
         goData.type=int.Parse(monsterDataJson [i] ["type"].ToString());
         goData.gold=int.Parse(monsterDataJson [i] ["gold"].ToString());
         goData.elementCode=monsterDataJson [i] ["elementCode"].ToString();
         goData.level=int.Parse(monsterDataJson [i] ["level"].ToString());
         goData.hp=float.Parse(monsterDataJson [i]["hp"].ToString());
         goData.at=float.Parse(monsterDataJson [i]["at"].ToString());
         enemyHero.Add(goData);
     }
 }