private void btnOrder_Click(object sender, EventArgs e) { Dictionary <string, int> dPizzaOrder = new Dictionary <string, int>(); //Pizza 주문을 담을 그릇 delFunc dDow = new delFunc(fDow); //delegate 호출 delFunc dEdge = new delFunc(fEdge); delFuncTopping dTopping = null; int dowIdx = 0; int edgeIdx = 0; //Dow if (rdoDow1.Checked) { dowIdx = 1; dPizzaOrder.Add("Original", 1); //Dictionary에 key,value 추가 } else if (rdoDow2.Checked) { dowIdx = 2; dPizzaOrder.Add("Napoli", 1); } else if (rdoDow3.Checked) { dowIdx = 3; dPizzaOrder.Add("Thin", 1); } //dDow(dowIdx); //Edge if (rdoEdge1.Checked) { edgeIdx = 1; dPizzaOrder.Add("Rich Gold", 1); } else if (rdoEdge2.Checked) { edgeIdx = 2; dPizzaOrder.Add("Cheese Crust", 2); } //dEdge(edgeIdx); fCallBack(dowIdx, dDow); fCallBack(edgeIdx, dEdge); if (cBoxTopping1.Checked) { dTopping += fTopping1; //delegate chain(함수를 연결시킴) dPizzaOrder.Add("Pepperoni", 1); } if (cBoxTopping2.Checked) { dTopping += fTopping2; dPizzaOrder.Add("Potato", 1); } if (cBoxTopping3.Checked) { dTopping += fTopping3; dPizzaOrder.Add("Meat", 1); } if (cBoxTopping4.Checked) { dTopping += fTopping4; dPizzaOrder.Add("White Mushroom", 1); } if (cBoxTopping5.Checked) { dTopping += fTopping5; dPizzaOrder.Add("Paprika", 1); } if (dTopping == null) { fOrderError("Topping"); } else { dTopping(); fEndOrder("------------------------------------"); fEndOrder(string.Format("Total Price is {0}.", totalPrice)); frmLoading(dPizzaOrder); } }
public int fCallBack(int i, delFunc dFunc) { return(dFunc(i)); }
public void Init(delFunc callback) { UnityAction <AddInventory> systemListner = new UnityAction <AddInventory>(callback); breackEvent.AddListener(systemListner); }
/** * function name: constructor * the input: delFunc, string **/ public SingleMission(delFunc delF, string funcName) { df = delF; fName = funcName; }
public ComposedMission Add(delFunc func) { delList.Add(func); return(this); }