private const float maximumDelay = 15f; // Maximaler Dauer der extrapolation der Position eines Markers // Start is called before the first frame update void Start() { // starten des Vuforia Tracking Moduls trackerDevice = TrackerManager.Instance.InitTracker <PositionalDeviceTracker>(); // Referenzbildung der Marker savedBuildings = FindObjectOfType <building>(); targets = savedBuildings.GetAllTargets(); // 3D-Modelle deaktieren building.gameObject.SetActive(false); }