public bool CanBePlaceThere(Vector3 pos, Owner k) { var z = bref.ApprovedBuilding(pos, k) && Intersect(pos); for (int i = 0; i < colz.Length; i++) { if (z) { colz[i].material.color = Color.green; } else { colz[i].material.color = Color.red; } } if (agi) { agi.transform.position = pos; } return(z); }