private void OnLevelWasLoaded() { GameObject obj = new GameObject(); btCameraFade fadeScript = obj.AddComponent <btCameraFade>(); fadeScript.FadeIn(1.0f); GameObject.Destroy(obj, 1.0f); this.CreateUserInterface(); // Destroy the editor helper grid GameObject gridObj = GameObject.Find("HelperGrid10x10"); GameObject.Destroy(gridObj); GameObject.Destroy(this.gameObject); }