public Msg_CharSkillAdd(body_SC_CHAR_SKILL_USE_ADD _add) { m_MessageType = eMessageType.CHAR_SKILL_ADD; skillTableIdx_ = _add.nSkillTableIdx; skillLevel_ = _add.nSkillLevel; }
void CharSkillAdd(byte[] _packet) { body_SC_CHAR_SKILL_USE_ADD __add = new body_SC_CHAR_SKILL_USE_ADD(); __add.PacketBytesToClass(_packet); if(AsEntityManager.Instance.UserEntity != null) { AsEntityManager.Instance.UserEntity.HandleMessage(new Msg_CharSkillAdd(__add)); } }