private void InitializeForm()
 {
     InitializeComponent();
     RButSideCarNo.Checked = true;
     FEngine       = new FEngine();
     FTransmission = new FTransmission();
 }
 public FGroundTransport()
 {
     InitializeComponent();
     FEngine       = new FEngine();
     FTransmission = new FTransmission();
 }
Example #3
0
 public FLandVehicle()
 {
     InitializeComponent();
     FEngine = new FEngine();
 }
Example #4
0
 // 添加UniversalPanel组件的GameObject被选中时触发该函数
 void OnEnable()
 {
     np = target as FEngine;
 }