Example #1
0
            internal static _SetPoweredState SetPoweredState()
            {
                if (_SetPoweredStateFunc == null)
                {
                    _SetPoweredStateFunc =
                        (_SetPoweredState)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnStaticShape_setPoweredState"), typeof(_SetPoweredState));
                }

                return(_SetPoweredStateFunc);
            }
Example #2
0
            internal static _SetPoweredState SetPoweredState()
            {
                if (_SetPoweredStateFunc == null)
                {
                    _SetPoweredStateFunc =
                        (_SetPoweredState)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnStaticShape_setPoweredState"), typeof(_SetPoweredState));
                }

                return(_SetPoweredStateFunc);
            }