internal static _SetActiveForest SetActiveForest() { if (_SetActiveForestFunc == null) { _SetActiveForestFunc = (_SetActiveForest)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnForestEditorCtrl_setActiveForest"), typeof(_SetActiveForest)); } return(_SetActiveForestFunc); }
internal static _SetActiveForest SetActiveForest() { if (_SetActiveForestFunc == null) { _SetActiveForestFunc = (_SetActiveForest)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnForestEditorCtrl_setActiveForest"), typeof(_SetActiveForest)); } return(_SetActiveForestFunc); }