Example #1
0
 public MapEditor()
 {
     _gameObjects           = new List <GameObject>();
     _currentSelectedObject = _SelectedObject._STARTSELECTED;
     _CameraPosition        = new Vector2(0, 0);
     _buttonStart           = new Rectangle(0, 0, 10, 10);
     _buttonGoal            = new Rectangle(0, 20, 10, 10);
     _buttonPlatform        = new Rectangle(0, 40, 10, 10);
     _startTexture          = ResourceManager.Get <Texture2D>("TestHitbox");
     _goalTexture           = ResourceManager.Get <Texture2D>("cursor1");
     _platformTexture       = ResourceManager.Get <Texture2D>("platform");
 }
Example #2
0
 private void CheckingSelection(string selection)
 {
     if (selection == "start")
     {
         _currentSelectedObject = _SelectedObject._STARTSELECTED;
     }
     else if (selection == "goal")
     {
         _currentSelectedObject = _SelectedObject._GOALSELECTED;
     }
     else if (selection == "platform")
     {
         _currentSelectedObject = _SelectedObject._PLATFORMSELECTED;
     }
 }