internal static _Release Release() { if (_ReleaseFunc == null) { _ReleaseFunc = (_Release)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnEngineObject_release"), typeof(_Release)); } return(_ReleaseFunc); }
internal static _Release Release() { if (_ReleaseFunc == null) { _ReleaseFunc = (_Release)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnEngineObject_release"), typeof(_Release)); } return(_ReleaseFunc); }
public void Post([FromBody] _Release value) { _ReleaseToken(value.tokenId); }