protected override void MouseUp(_MouseButton button) { if (button == _MouseButton.Left) { Player.IsEnabled = !Player.IsEnabled; } base.MouseUp(button); }
protected override void MouseUp(_MouseButton button) { if (button == _MouseButton.Left) { World.Game.Exit(); } base.MouseUp(button); }
protected override void MouseUp(_MouseButton button) { if(button == _MouseButton.Left) { ((PongWorld)World.ParentWorld).Resume(); } base.MouseUp(button); }
protected virtual void MouseUp(_MouseButton button) { }
protected virtual void MouseHold(_MouseButton button) { }
protected virtual void MouseDown(_MouseButton button) { }