internal static _Collapse Collapse()
            {
                if (_CollapseFunc == null)
                {
                    _CollapseFunc =
                        (_Collapse)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRolloutCtrl_collapse"), typeof(_Collapse));
                }

                return(_CollapseFunc);
            }
Example #2
0
            internal static _Collapse Collapse()
            {
                if (_CollapseFunc == null)
                {
                    _CollapseFunc =
                        (_Collapse)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRolloutCtrl_collapse"), typeof(_Collapse));
                }

                return(_CollapseFunc);
            }