public UnitDealsDamageEvent(XmasEngineModel.EntityLib.XmasEntity Source, Unit.UnitEntity Target, int Damage) { // TODO: Complete member initialization this.Source = Source; this.Target = Target; this.Damage = Damage; }
public UnitBeginAttackEvent(XmasEngineModel.EntityLib.XmasEntity Source, Unit.UnitEntity Target, int dmg, int attackTime) { // TODO: Complete member initialization this.Source = Source; this.Target = Target; this.dmg = dmg; this.attackTime = attackTime; }
protected override void OnRemoveEntity(XmasEngineModel.EntityLib.XmasEntity entity) { throw new NotImplementedException(); }
protected override bool OnAddEntity(XmasEngineModel.EntityLib.XmasEntity xmasEntity, XmasEngineModel.World.EntitySpawnInformation info) { throw new NotImplementedException(); }
public override bool SetEntityPosition(XmasEngineModel.EntityLib.XmasEntity xmasEntity, XmasEngineModel.World.XmasPosition tilePosition) { throw new NotImplementedException(); }
public override XmasEngineModel.World.XmasPosition GetEntityPosition(XmasEngineModel.EntityLib.XmasEntity xmasEntity) { throw new NotImplementedException(); }
public override ICollection<XmasEngineModel.EntityLib.XmasEntity> GetEntities(XmasEngineModel.World.XmasPosition pos) { throw new NotImplementedException(); }