Example #1
0
 private void Init()
 {
     XYDirectory.Init();
     XYCoroutineEngine.Load();
     XYSingleAssetLoader.Init();
     Loader.Init();
     TimelineManager.Init();
     World.Init();
 }
Example #2
0
 private void Awake()
 {
     XYDirectory.Init();
     XYCoroutineEngine.Load();
     SceneManager.sceneLoaded += OnSceneLoaded;
 }
Example #3
0
 private void Init()
 {
     XYDirectory.Init();
     XYCoroutineEngine.Load();
     XYSingleAssetLoader.Init();
 }