static void SetPath() { var folder = EditorUtility.OpenFolderPanel("Path", projectPath, "WuxingogoExtension"); XLogger.Log(folder); projectPath = folder; XResources.InitTexture(); }
static void SetPath() { var folder = EditorUtility.OpenFolderPanel("Path", projectPath, "WuxingogoExtension"); XLogger.Log(folder); projectPath = folder; XResources.InitTexture(); }