static int _g_get_onSelect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XLuaFramework.EventTriggerListener gen_to_be_invoked = (XLuaFramework.EventTriggerListener)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onSelect); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_onUpdateSelect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XLuaFramework.EventTriggerListener gen_to_be_invoked = (XLuaFramework.EventTriggerListener)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onUpdateSelect = (XLua.LuaFunction)translator.GetObject(L, 2, typeof(XLua.LuaFunction)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { XLuaFramework.EventTriggerListener gen_ret = new XLuaFramework.EventTriggerListener(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to XLuaFramework.EventTriggerListener constructor!")); }
static int _m_Get_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); XLuaFramework.EventTriggerListener gen_ret = XLuaFramework.EventTriggerListener.Get(_go); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_OnUpdateSelected(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XLuaFramework.EventTriggerListener gen_to_be_invoked = (XLuaFramework.EventTriggerListener)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData)); gen_to_be_invoked.OnUpdateSelected(_eventData); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }