static int _g_get_onSelect(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                XLuaFramework.EventTriggerListener gen_to_be_invoked = (XLuaFramework.EventTriggerListener)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.onSelect);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _s_set_onUpdateSelect(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                XLuaFramework.EventTriggerListener gen_to_be_invoked = (XLuaFramework.EventTriggerListener)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.onUpdateSelect = (XLua.LuaFunction)translator.GetObject(L, 2, typeof(XLua.LuaFunction));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    XLuaFramework.EventTriggerListener gen_ret = new XLuaFramework.EventTriggerListener();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to XLuaFramework.EventTriggerListener constructor!"));
        }
        static int _m_Get_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                {
                    UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));

                    XLuaFramework.EventTriggerListener gen_ret = XLuaFramework.EventTriggerListener.Get(_go);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_OnUpdateSelected(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                XLuaFramework.EventTriggerListener gen_to_be_invoked = (XLuaFramework.EventTriggerListener)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData));

                    gen_to_be_invoked.OnUpdateSelected(_eventData);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }